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ix-map-states

Model the states and transitions for a complex UI component.

ํ•ญ๋ชฉ๋‚ด์šฉ
Invoke/ix-map-states
argument-hint[component name, e.g., 'media player' or 'multi-step checkout']

/ix-map-states โ€” ์ปดํฌ๋„ŒํŠธ ์ƒํƒœ ์ง€๋„ ๊ทธ๋ฆฌ๊ธฐ#

ํ•œ๋งˆ๋””๋กœ#

๋ณต์žกํ•œ ์ปดํฌ๋„ŒํŠธ๊ฐ€ ๊ฐ€์งˆ ์ˆ˜ ์žˆ๋Š” ๋ชจ๋“  ์ƒํƒœ์™€, ๊ทธ ์‚ฌ์ด๋ฅผ ์˜ค๊ฐ€๋Š” ๊ทœ์น™์„ ํ•˜๋‚˜์˜ ์ง€๋„๋กœ ์ •๋ฆฌํ•ด์ฃผ๋Š” ๋„๊ตฌ์ž…๋‹ˆ๋‹ค.

๋ˆ„๊ฐ€ยท์–ธ์ œ ์“ฐ๋‚˜์š”#

  • ๋ฏธ๋””์–ด ํ”Œ๋ ˆ์ด์–ด, ์—ฌ๋Ÿฌ ๋‹จ๊ณ„๋กœ ์ด๋ฃจ์–ด์ง„ ๊ฒฐ์ œ ํ๋ฆ„์ฒ˜๋Ÿผ ์ƒํƒœ๊ฐ€ ๋งŽ๊ณ  ๋ณต์žกํ•œ ์ปดํฌ๋„ŒํŠธ๋ฅผ ์„ค๊ณ„ํ•  ๋•Œ
  • "์ด ํ™”๋ฉด์—์„œ ์žˆ์„ ์ˆ˜ ์—†๋Š” ์ƒํƒœ๊ฐ€ ์ƒ๊ธฐ์ง€ ์•Š๋Š”์ง€" ๋ฏธ๋ฆฌ ์ ๊ฒ€ํ•˜๊ณ  ์‹ถ์„ ๋•Œ

๋ฌด์—‡์„ ํ•ด์ฃผ๋‚˜์š”#

  • ์ƒํƒœ, ์ด๋ฒคํŠธ, ์ „ํ™˜, ๊ฐ€๋“œ, ์•ก์…˜, ๊ทธ๋ฆฌ๊ณ  ๊ฐ ์ƒํƒœ๋ณ„ ํ™”๋ฉด ํ‘œํ˜„๊นŒ์ง€ ํฌํ•จํ•œ ์™„์ „ํ•œ ์ƒํƒœ ๋จธ์‹  ๋‹ค์ด์–ด๊ทธ๋žจ์„ ๋งŒ๋“ค์–ด ์ค๋‹ˆ๋‹ค.
  • ๋” ์ž์„ธํ•œ ์ธํ„ฐ๋ž™์…˜ ๋ช…์„ธ๊ฐ€ ํ•„์š”ํ•˜๋ฉด /ix-design-interaction์œผ๋กœ ์ด์–ด์„œ ์ง„ํ–‰ํ•˜๋„๋ก ์•ˆ๋‚ดํ•ฉ๋‹ˆ๋‹ค.

โš™๏ธ ์ƒ์„ธ ์˜ต์…˜ยท์‹คํ–‰ ๋ช…์„ธ (๊ฐœ๋ฐœ์ž / AI ์—์ด์ „ํŠธ์šฉ)

/ix-map-states#

Model states and transitions for a complex component.

Steps#

  1. Identify states โ€” List all possible states using ix-state-machine skill.
  2. Map transitions โ€” Define events and transitions using ix-state-machine skill.
  3. Loading states โ€” Define loading behavior per state using ix-loading-states skill.
  4. Error states โ€” Map error conditions using ix-error-handling skill.
  5. Feedback โ€” Define feedback per transition using ix-feedback-patterns skill.
  6. Animation โ€” Specify transition animations using ix-animation-principles skill.

Output#

Complete state machine diagram with states, events, transitions, guards, actions, and UI representation per state. Consider following up with /ix-design-interaction for detailed interaction specs.